/*
 * client_mgr.h
 *
 *  Created on: Aug 3, 2013
 *      Author: killerg
 */

#ifndef CLIENT_MGR_H_
#define CLIENT_MGR_H_

struct auth_data_t {
    string account;
    string channel;
    int64_t playerid;
    int32_t key;
    string mc;
    double timer_to_invalid;
    int32_t active;
};

struct auth_mgr {
    std::map<int64_t, auth_data_t> auth_data;

    void update();
};

#endif /* CLIENT_MGR_H_ */
